![]() Prisoners can now secretly grow herbs in the fields and swipe kitchen ingredients to brew Booze. ![]() Trouble is Brewing: With new crops comes new contraband. But that’s not all, players can recruit staff Farm Workers, build a Pantry to store produce, and construct a Shed to house farming-related items. Room to Grow: Three outdoor rooms facilitate farming: Fruit Orchard, Farm Field and Vegetable Allotment. ![]() Produce can be exported or used as ingredients for inmate meals. Prison Architect: Going Green brings agriculture to your compound, introducing farming, produce exports, and a whole bunch of contraband.įruits of Labor: Farming introduces a new type of Prison Labor, allowing prisons to grow potatoes, wheat, apples, and more.
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